Install
Building the client
.build() is async - it establishes the WebSocket connection before returning. If the connection fails, you get the error immediately.
Builder methods
.url(url) - Primary WebSocket endpoint. Falls back to ORBITFLARE_WS_URL env var.
.urls(&[...]) - Primary + fallbacks in one call.
.fallback_url(url) / .fallback_urls(&[...]) - Add failover endpoints. On reconnect, the SDK rotates through them.
.api_key(key) - License key. Falls back to ORBITFLARE_LICENSE_KEY env var.
.retry(policy) - Reconnection backoff. Default: 100ms initial, 30s max, 2x multiplier, infinite attempts.
.ping_interval_secs(n) - How often the SDK sends WebSocket Ping frames. Default: 10.
.max_missed_pongs(n) - Pings without a response before killing the connection. Default: 3.
Available subscriptions
slot_subscribe()
Fires every time a slot is processed, confirmed, or finalized.
slot, parent, and root fields:
account_subscribe(address, commitment)
Fires when the specified account’s data changes.
logs_subscribe(mentions, commitment)
Fires for transactions that mention the given addresses. Pass an empty slice for all transactions.
signature_subscribe(signature, commitment)
Fires once when a transaction reaches the given commitment level. Useful for confirming a transaction you just sent.
Reading events
All subscriptions return aWsSubscription. Call .next() to get the next event:
.next() returns Option<serde_json::Value>. None means the subscription was closed.
Unsubscribing
Multiple subscriptions
All subscriptions run on a single WebSocket connection. The SDK routes notifications to the right subscription internally.Reconnection
If the connection drops, the background task reconnects with exponential backoff and re-subscribes everything automatically. Your.next() calls just keep working - events resume once the connection is back.